Scene Integration for Online VR Advertising Clouds

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Abstract
This paper presents a scene composition approach that allows the combinational use of standard three dimensional objects, called models, in order to create X3D scenes. The module is an integral part of a broader design aiming to construct large scale online advertising infrastructures that rely on virtual reality technologies. The architecture addresses a number of problems regarding remote rendering for low end devices and last but not least, the provision of scene composition and integration. Since viewers do not keep information regarding individual input models or scenes, composition requires the consideration of mechanisms that add state to viewing technologies. In terms of this work we extended a well-known, open source X3D authoring tool.
Year of Publication
2014
Journal
International Journal of Interactive Multimedia and Artificial Intelligence
Volume
3
Issue
Regular Issue
Number
1
Number of Pages
14-19
Date Published
12/2014
ISSN Number
1989-1660
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