01573nas a2200241 4500000000100000000000100001008004100002260001200043653002800055653001500083653002000098653002400118653002100142100001800163700002100181700002400202245012900226856008000355300001200435490000600447520086400453022001401317 2021 d c12/202110aArtificial Intelligence10aCreativity10aCreative System10aMulti-Agent Systems10aLateral Thinking1 aL. De Garrido1 aJ.J. Gómez Sanz1 aJuan Pavón Mestras00aFoundations for the Design of a Creative System Based on the Analysis of the Main Techniques that Stimulate Human Creativity uhttps://www.ijimai.org/journal/sites/default/files/2021-11/ijimai7_2_17.pdf a199-2110 v73 aThis work presents the design of a computational system with creative capacity, based on the synthesis of the main methods that stimulate human creativity. When analyzing each method, a set of characteristics that the computer system must have in order to emulate a creative capacity has been suggested. In this way, by integrating all the suggestions in a structured way, it is possible to design the general architecture and functioning strategy of a computer system that has the incremental creative capacity of well-known creative methods. This computational system is designed as a multi-agent system, made up of two groups of agents, the problem solving group and the creative group, the first one exploring and evaluating paths for suitable solutions, the second implementing creative methods to generate new paths that are provided to the first group. a1989-1660