01589nas a2200253 4500000000100000000000100001008004100002260001200043653002400055653001200079653001400091653002200105653001600127100002500143700002800168700002500196700002500221245010000246856009800346300000900444490000600453520086200459022001401321 2013 d c06/201310aVisual Intelligence10aAndroid10aEducation10aAugmented Reality10aInteraction1 aHolman Bolivar-Baron1 aRubén González-Crespo1 aRenato Baranona Neri1 aGustavo Millan Lopez00aAnnotation and Visualization in Android: An Application for Education and Real Time Information uhttp://www.ijimai.org/journal/sites/default/files/files/2013/06/ijimai20132_2_1_pdf_10239.pdf a7-120 v23 aBy using Augmented Reality applications, users can get more information while interacting with real objects. The popularity of the Smartphones and the ubiquity of an Internet connection within modern devices, offer the best combination for these kind of applications, which can pull content from heterogeneous sources. The goal with this work is to show the architecture and a basic implementation of a prototype for an AR application that displays information (opinions) about physical places as comments overlaid to the place left there by other users, but that also encourage in-situ content creation for collaboration. These applications can also be used in order to improve the interaction between students and physical places, getting facts, or associating quizzes to a specific location; tourism guides, promotions of products, just to mention a few. a1989-1660